Leo&Mia was developed in 6 months by a team of 4 people, with the console port handled by Romain Dubuc.
Guillaume Faia - Conception
Stéphane Grossoleil - Artistic Director
Ben Specklin - Artist 3D/2D
I served as the Game Director on the project:
- Oversaw the entire development process
- Made gameplay and artistic decisions
- Managed the team
- Handled optimization
- Supervised time management
This project was the natural next step in my journey with this license. It was an intense, enjoyable, challenging, and incredibly formative experience where I could apply all the knowledge gained from my previous project.
Published by Maximum Entertainment